Longsword
Cost: 3 Energy
Deal 3 melee damage.
Upgrade Options:
Shield
Cost: 3 Energy
Deal 1 melee damage. Apply 1 stagger.
Upgrade Options:
Spear
Cost: 3 Energy
Deal 3 pierce damage.
Upgrade Options:
Cloak
Quiver
Cost: 0 Energy
Next bow attack applies 2 stagger.
Upgrade Options:
Cost: 1 Energy
Next bow attack applies 2 poison.
Upgrade Options:
Dagger
Axe
Cost: 4 Energy
Deal 2 melee damage plus the number of cards played this turn.
Upgrade Options:
Hatchet
Cost: 2 Energy
Deal 2 melee damage.
Upgrade Options:
Mace
Cost: 2 Energy
Deal 2 melee damage. Gain 2 valor.
Upgrade Options:
Rapier
Cost: 3 Energy
Deal 2 melee damage. Gain a Skip.
Upgrade Options:
Warhammer
Cost: 8 Energy
Deal 8 damage. Energy cost halved if you have might.
Upgrade Options:
Bow
Cost: 2 Energy
Deal 2 melee damage.
Upgrade Options:
Wand
Cost: 1 Energy
Spend 1 mana. Deal 3 ranged damage.
Upgrade Options:
Cast Magic Barrage - X Energy
Spend all energy and mana (up to equal amounts). Deal 3 ranged damage X times.
Stave
Cost: 2 Energy
Spend 6 mana. Deal 6 splash damage.
Upgrade Options:
Orb
Cost: 2 Energy
Spend 2 mana. Gain 4 energy.
Upgrade Options:
Light Crossbow